1. Story and Setting:
- The game follows the plot of the film, with players taking on the role of James Bond as he investigates the assassination of a British oil tycoon and uncovers a terrorist plot involving stolen nuclear weapons.
- Bond must navigate through a series of missions inspired by scenes from the movie, including action-packed shootouts, stealthy infiltrations, and high-speed chases.
- Key characters from the film, including Elektra King, Renard, and M, appear throughout the story.
2. Gameplay Mechanics:
- First-Person Shooter: The gameplay primarily revolves around shooting enemies, completing objectives, and using gadgets to solve puzzles or bypass obstacles.
- Mission-Based Levels: Each mission has specific objectives, such as rescuing hostages, defusing bombs, or collecting intelligence. These objectives often require a mix of combat, exploration, and problem-solving.
- Gadgets: As Bond, players have access to a variety of gadgets from Q Branch, such as a grappling hook, x-ray glasses, and hacking tools, which add a layer of strategy to the gameplay.
- Weapons: The game features a wide array of firearms and explosives, including Bond’s signature Walther PPK, as well as submachine guns, sniper rifles, grenades, and more.
3. Game Modes:
- Single Player: The single-player campaign consists of 14 missions (Nintendo 64) or 11 missions (PlayStation), each with multiple objectives. Missions can be played on various difficulty levels, with higher difficulties adding more complex objectives.
- Multiplayer (Nintendo 64): The game includes a local multiplayer mode, allowing up to four players to compete in various modes such as deathmatch and team battles. Players can choose from characters in the Bond universe, including Bond, villains, and allies.
4. Levels and Environments:
- The game takes players through a variety of locations, including:
- A bank in Bilbao, Spain.
- A snowy military base.
- A nuclear submarine.
- The MI6 headquarters.
- A pipeline and more.
- Levels are designed with branching paths, offering players some freedom in how they approach objectives.
5. Graphics and Sound:
- Nintendo 64 Version: The game features detailed 3D environments and character models that were impressive for the time. The N64 version uses the Expansion Pak for improved graphics, such as higher-resolution textures.
- Voice Acting: The game includes voiceovers, though the original actors from the film did not reprise their roles.
- Soundtrack: The music is inspired by the iconic James Bond theme, with variations to match the mood and intensity of different levels.
6. Difficulty and Replayability:
- The game’s difficulty settings adjust the complexity of objectives and the number of enemies. On the hardest difficulty, players must complete all objectives without relying on checkpoints.
- The multiplayer mode adds significant replay value, with customizable settings and modes that encourage competitive play.
7. Legacy and Reception:
- The Nintendo 64 version of The World Is Not Enough received praise for its engaging single-player missions, fun multiplayer mode, and use of Bond gadgets.
- Critics compared the game to GoldenEye 007, noting that while it didn’t surpass its predecessor’s legacy, it still offered a solid Bond experience.
- The PlayStation version was less well-received due to its simplified gameplay, linear levels, and lack of multiplayer.
8. Key Features:
- Dynamic Missions: Levels often feature scripted events and cinematic moments that enhance the storytelling.
- Gadgets and Weapons: The variety of tools and weapons allows for creative approaches to mission objectives.
- Multiplayer (N64): Customizable settings and diverse characters make multiplayer mode a standout feature.